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Sonic 4: Ep 2
Topic Started: Wednesday Jan 4 2012, 01:01 PM (183 Views)
SSBLITZ BLACK
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Necris is a DOG! With toast.
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Offically announced. There is a Teaser trailer floating about (much the same as the Ep 1 teaser trailer was like) which depicts the return of Metal Sonic and also the greatest Sidekick know to ME, Tails!! Apparently they've listened to the complaints raised by fans over the first one and are addressing them in this.......I don't really know what the complains were though. Maybe the jumping style? :huh:

Hiss, do you wanna take the Helm of this. Probably more in the know than i am atm
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King Hiss
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Teaser with Interview Explaining Changes

They mostly mention Sonic not staying in a ball in the air as you come out of a roll, and his Spider-man abilities up walls that he seemed to have attained.
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King Hiss
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Official logo.

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Screenshots have been leaked through the Xbox Live Marketplace, of all places! :lol:

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SSBLITZ BLACK
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Soooo....can someone play as Tails on another console? Co-op? Instead of oldschool, if u fall behind u disappear
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King Hiss
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I would find that very annoying if that's the path they take. Keeping up with each other and taking the same paths at that speed would be near on impossible without some serious practice.
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Was frustrating and fun back in the old days. Would jump into my brothers games as tails and try and keep up. Would constantly have to tell him to wait up or stop for a sec so i can land and join in again. Often thought how much better it would be as split screen (Back Then)
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SSBLITZ BLACK
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PSN: May 15th
Xbox: May 16th (My Bday pressie :D )
PC + iOS: May sometime
Android: June
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It's time! :sonic:

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Wait... To be concluded??? They're only doing 3 episodes? I thought they were going for 4?
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Eeeeeee.....My other B'Day pressie, I forgot about this! :p
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I've been wanting to love this game, and they definitely fixed any problems of the first game, but I think they've introduced some more along the way.

The physics - much better!

The level designs just aren't quite there. They look stunning, but given how it was the greatest strength of Episode 1 IMO, it's a noticeable downgrade. Not horrible, but just not as brilliant.

There's too much emphasis on using Tails. I like having him there, but you seem forced into using him more than you should need to. The first being a prime example. I spent more lives than I should trying to watch for the pattern, but there isn't one. You're just meant to fly up with Tails and hit him that way. I think it's this thought process that caused it to lack in it's design.

The iPhone/iPad version is STUNNING! If it's cut down in any way from the console versions, then it's only in difficulty. Seems they made things like the boss fights a bit easier to probably combat the touch controls.
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