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| Mario Kart Wii | |
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| Tweet Topic Started: Dec 13 2007, 06:05 PM (257 Views) | |
| Deleted User | Dec 13 2007, 06:05 PM Post #1 |
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Mario Kart Wii is coming out on spring, but it feels that spring is close (Probably because my Birthday is coming) even though it's in the middle of Chrismas.
I wish to get one,but all of the wiis are sold out, <_<
:angry:
:o
:unsure: since I don't have one and I wanted to buy one. I heard they have Boo playable, I'm not sure though. What are your thoughts about the game.
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| Deleted User | Dec 13 2007, 10:22 PM Post #2 |
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Personally, I remain neutral towards Mario Kart Wii. Current Screenshots release make it look like Nintendo is just ripping the Double Dash Engine and rushing the game out the door; there are enough lousy GCN ports on the Wii as it is. However, some of the courses look well put together, with the return of retro courses being a big plus. The prospect of 12 player online is also too massive to pass up and ignore, with all courses looking to be playable, and Battle Mode making its much needed addition to the scene. Personally, I am concerned about whether the online will be region locked, the usefulness of doing tricks other than showing off, and whether or not the motorbikes/animals* will detract from the "Mario Kart" feel. *Animal riding hasn't been confirmed, but the very fact it's sprung up has me nervous. >_> Big Edit: Taken from Aussie-Nintendo, which in turn was taken from Nintendo Power. XD "Main points from the article: - Controls very smoothly - Graphics are much more detailed than previous iterations with great water and explosion effects. - Sound is brilliant - 16 brand new courses along with many previous ones. - Exciting new items - Performing stunts will earn you a sweet reward (doesn't clarify what it is) - Match-making process is much better with shortened times to get into a match. Here is the full article anyway, its pretty short: Some days just rock, like the day you get your driver's liscene or the day you win the lottery. For me, getting to test-drive Mario Kart for Wii was like combining both those events. Nintendo's president, Satoru Iwata, spilled a few beans in an early-October presentation. He excited Mario Kart fans by confirming that the game will include Nintendo Wi-fi connections for as many as 12 players , shortened times for matching up players online , intuitive steering-wheel control that will make it easier for novices to compete with veteran Karters, and the debut of motorcycles in the Mario Kart seris. The video clips that Nintendo showcased online also hinted at the ability to perform cool stunts, such as pulling a wheelie with a motorcycle or spinning your kart 360 in the air. I'm here to tell you that it's not just smoke and mirrors. Not only does executing a successful stunt look cool- you'll get a sweet reward when you do it (Sorry I can't be more specific-the version I played is still quite early, and lots may change between now and spring 2008. As for the return of Kart must-haves, expect 16 brand-new courses and lots of familiar locations based on tracks from throughout the series, enhanced with new features, of course, and boasting much greater visual detail than in any previous Kart title . You'll sample this eye candy in the character animations and track elements such as rushing water or exploding fireballs. As for items expect some big newbies along with the tried-and-true Koopa shells, bananas, lightning bolts, and varieties of mushrooms. It's too early to comment on all the game modes, but in addition to Grand Prix circuits, a variety of engine classes, and the online multiplayer races, there are sure to be several more challenges . You can also expect a colorful variety of kart styles, as seen in our screenshots. Maybe the biggest question I had before playing the game was how the motion-based control would handle sharp cornor and twisting course. I can sum up the answer with a single word-smoothly. As Mr. Iwata stated, driving a kart will feel perfectly natural to anyone who has ever used a steering wheel. You hold the Wii-mote in both hands with the buttons facing you (and that's how it'll fit into the steering-wheel accessory). Then you turn the wheel left or right. If you tilt it steeply, you'll make a sharp turn. A gentle dip will ease you to one side. Buttons control acceleration, braking, and item use . I was blown away by the game's elegance (even the sound was great), and there are several months of development yet to go. We'll reveal much more leading up to launch." |
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| Deleted User | Dec 14 2007, 02:16 PM Post #3 |
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I hope they do a good job with the motorbike riding, for the ones who played Mario Party 8's Moped Mayhem...i bet they didn't think it was so great. The steering wheel should help a lot in driving the karts, and the motorbikes, if possible. About the stunt thingy, maybe points, coins (if they're back) or a rare item...I really hope the special itesm come back. And, that there's also a co-op mode, i loved that. Oh, and maybe a 16 player race. And for last, there should be MORE tracks, every time a MK is released they only bring 16 new tracks... |
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| Deleted User | Dec 14 2007, 08:14 PM Post #4 |
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I kinda do want the game, I'm not a big Mario Kart fan,but the game seems cool. What I really want to is Rainbow Road. That track is coming back. :lol: I love rainbow road, it's cool, but can be confusing. <_< |
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| Deleted User | Dec 14 2007, 10:07 PM Post #5 |
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I love the Mario Kart series. I own all of the games of the series so far... well, except the arcade games, since we don't have them in our area, but i love those games. Plus, i've beaten them all, so i'll be looking forward to that one too. The only thing that could be of a big challenge is doing the stunts in that game. Plus, riding the motorcycles might prove to be an even bigger challenge. Anyway, it'll be fun to try this new game in the Mario Kart series. |
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| Deleted User | Dec 15 2007, 01:08 PM Post #6 |
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Now that i think of it, how are we going to do stunts in the NES Rainobw road track?!! O.O |
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| Deleted User | Dec 15 2007, 09:44 PM Post #7 |
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You're right Rainbow Road is awsome! At first, it was confusing when I did it with the DS, and really confusing when I did it on my friend's GBA ( it still is) but then it got really easy.
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| Deleted User | Dec 22 2007, 11:49 AM Post #8 |
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It GBA it is a little confusing...but what's really a pain in the SMK RR, are those electric Thwomps. |
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I wish to get one,but all of the wiis are sold out, <_<
:angry:
:o
:unsure: since I don't have one and I wanted to buy one. I heard they have Boo playable, I'm not sure though. What are your thoughts about the game.

