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| demigod powers of william kaplan | |
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| Tweet Topic Started: Jan 16 2015, 05:24 AM (13 Views) | |
| william kaplan | Jan 16 2015, 05:24 AM Post #1 |
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Halfling Character: William Kaplan Divine source: Hecate, Hermes Dionysus, Veles, and The sidhe queens of summer and winter Primary pantheon: Greek Power weaknesses: he needs a lot of control over his powers if not he is a walking nuke of power that can flash freeze cities, burn them to the ground. Blanket counties in darkness or just randomly grow a new rainforest in the middle of nowhere. Power imagination: a lot Experience: due to who his mum is he has had a lot of training, both with her and on his own Powers: Hecate being his mother and trainer has allowed him to have a wide range of powers, where some of his siblings has to speak incarnations he do not, he has been trained so hard he can cast magic without speaking. His powers are He can talk to Felidae and Canidae animals, along with magical animals in those families All directional sight Shadow Travel Charmspeak Summoning objects, monsters, and offensive energy Magical Weapon Creation Blessing Enchanting weapons to be magical He can use crossroads to travel, to him any and all crossroads is linked and he can use them to go from place to place Magic: specializing in: Force magic. Fire Magic Ice Magic Electricity Magic Telekinesis Illusion Magic Hiding Things Memory manipulation Mist control Mistform creation and control: mist forms are golems made from mist, the mist is a side effect of demigod magic Glamour, both on himself and others Shape shifting Binding and unbinding Warding Summoning and banishing things to his mother’s realm Levitation: on himself and others, be them animate or inanimate Barrier magic Fire wolf spell Necromancy Torch creation Turn into mist for a short time (based around things like his magic level, or if he can focus enough and his mental state right then) Potion making Scrying He learns magic (the real kind) quite a bit faster than normal wizards. Hermes As his legacy status has grown he now has these Hermes powers He is good with money He can sense physical traps He is skilled with theft and trickery. He is highly athletic He can unlock a wide range of locks with mental powers He is cunning He is nimble He learns magic (mortal kind) quite a bit faster than humans He is extremely proficient with thrown weapons As a legacy of Hermes he has dexterity powers and lock picking powers He can open portals to the nevernever He is extremely dexterous Messenger of the gods He can steal from just about anyone, without them knowing it, he can pickpocket vampires without them knowing it He is a pretty good psychopump As his legacy status has grown he now has these Dionysus powers he can conjure up any spirits he wants, that he is familiar with, this is why he has a huge collection Chlorokinesis: he can control plants, strawberry and grape vines. He is capable of causing or curing madness. He promote the growth of vegetation (such as vines), especially wine grapes force a state of mild drunkenness on another person Fire powerful blasts of wine with high water pressure, the equivalent to that of a fire hose. Null the pain of any wound in himself or others He can make frenzies happen He can lower inhibitions He can make water into different spirits He holds knowledge of all forms of spirits(alcohol) that has ever been made. Veles As a legacy of vales he has powers over: Bears, wolves, snakes, bulls, medicine, dragons (some) and some skills in trickery He can do magic using music Perun dislikes him sort of, but they have patched it up since you cannot pick your family. He can turn into a huge dragon Punish oath-breakers with diseases He is a skilled musician He can summon horns and a sheepskin coat for himself he is a skilled trickster and has a lot of showmanship he has ties to the underworld he has knowledge on herbology Necromancy Can destroy undead skeletons. He can call forth the dead from the Slavic (or greek, or roman or Christian) Underworld. He can sense when a mortal that he know has died. He can see/sense people's life auras. Shadow Travel They are able to release the spirits from the souls of the dead to the slavic Underworld. The sidhe queens of summer and winter: he has gained a title as a sidhe lord, He is a freestanding member of the Unseelie Accords, He can call on the wild hunt, His status as the child of the sidhe queens has given him a boost in his political standing, He however has noted his powers change based on whose court he is in, as if he is in winter he use ice magic, but in summer he use fire magic, this is a lie since he can use both as he wish, he just shows restraint by being the right kind of changling. He has also been able to use summer fire and winter ice, but don’t really bother to use them He also have other powers, he just don’t really like to use the power of the mothers, but he has said he can snip the thread of life of others if he wants, and he has said it is a small thing. He has control over darkness, cold, wind, light, life, flowers, winter and summer In essence he is a child of the old gods, he has superhuman condition, and is the 2nd strongest being in the midnight society, his powers ranging in over 100 nukes going off at once range He has said he has so fine control over his powers he can freeze your eyes to absolute zero and keep the cold limited to your eyes, then make the pressure in your eyes go up to tnt level and use your eyes blowing up to kill you, he can kill you by making a so powerful wind that it rips you apart, he can use wind to control your lungs by pushing and pulling air into them. He has Intellectus in the fields of Muggle magic, stealing, how to escape things and torture If you wonder his full powers from the mothers just look at the daughter of mother winter, he has all her powers, and the same level of power from mother summer Due to potions, he has these powers: close wounds, close or open locks, talk to any animal, and being able to understand them Forms: animal forms: Tortoise, Rooster, a wolf, a dragon, a bull or a bear Powers Gained From Changing Form: whatever the form he is in normally has, ad to a smart mind and some magic Foci: he has a pair of leather gloves, a ring that stores movement and memories that he can use to attack people Magical Items: his most important ones are listed, but he has a bunch of them due to whom he is related to Focus or Force: both Signature Spell: force, fire wolves, dragon breath, fire magic Where does your person get info from: he has multiple spy networks Symbol of magic: torches Magical Debt: some |
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