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demigod powers of william kaplan
Topic Started: Jan 16 2015, 05:24 AM (13 Views)
william kaplan
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Halfling

Character: William Kaplan

Divine source: Hecate, Hermes Dionysus, Veles, and The sidhe queens of summer and winter

Primary pantheon: Greek

Power weaknesses: he needs a lot of control over his powers if not he is a walking nuke of power that can flash freeze cities, burn them to the ground. Blanket counties in darkness or just randomly grow a new rainforest in the middle of nowhere.

Power imagination: a lot

Experience: due to who his mum is he has had a lot of training, both with her and on his own


Powers: Hecate being his mother and trainer has allowed him to have a wide range of powers, where some of his siblings has to speak incarnations he do not, he has been trained so hard he can cast magic without speaking.
His powers are
He can talk to Felidae and Canidae animals, along with magical animals in those families
All directional sight
Shadow Travel
Charmspeak
Summoning objects, monsters, and offensive energy
Magical Weapon Creation
Blessing
Enchanting weapons to be magical
He can use crossroads to travel, to him any and all crossroads is linked and he can use them to go from place to place

Magic: specializing in:
Force magic.
Fire Magic
Ice Magic
Electricity Magic
Telekinesis
Illusion Magic
Hiding Things
Memory manipulation
Mist control
Mistform creation and control: mist forms are golems made from mist, the mist is a side effect of demigod magic
Glamour, both on himself and others
Shape shifting
Binding and unbinding
Warding
Summoning and banishing things to his mother’s realm
Levitation: on himself and others, be them animate or inanimate
Barrier magic
Fire wolf spell
Necromancy
Torch creation
Turn into mist for a short time (based around things like his magic level, or if he can focus enough and his mental state right then)
Potion making
Scrying
He learns magic (the real kind) quite a bit faster than normal wizards.


Hermes
As his legacy status has grown he now has these Hermes powers
He is good with money
He can sense physical traps
He is skilled with theft and trickery.
He is highly athletic
He can unlock a wide range of locks with mental powers
He is cunning
He is nimble
He learns magic (mortal kind) quite a bit faster than humans
He is extremely proficient with thrown weapons
As a legacy of Hermes he has dexterity powers and lock picking powers
He can open portals to the nevernever
He is extremely dexterous
Messenger of the gods
He can steal from just about anyone, without them knowing it, he can pickpocket vampires without them knowing it
He is a pretty good psychopump


As his legacy status has grown he now has these Dionysus powers
he can conjure up any spirits he wants, that he is familiar with, this is why he has a huge collection
Chlorokinesis: he can control plants, strawberry and grape vines.
He is capable of causing or curing madness.
He promote the growth of vegetation (such as vines), especially wine grapes
force a state of mild drunkenness on another person
Fire powerful blasts of wine with high water pressure, the equivalent to that of a fire hose.
Null the pain of any wound in himself or others
He can make frenzies happen
He can lower inhibitions
He can make water into different spirits
He holds knowledge of all forms of spirits(alcohol) that has ever been made.


Veles
As a legacy of vales he has powers over: Bears, wolves, snakes, bulls, medicine, dragons (some) and some skills in trickery
He can do magic using music
Perun dislikes him sort of, but they have patched it up since you cannot pick your family.
He can turn into a huge dragon
Punish oath-breakers with diseases
He is a skilled musician
He can summon horns and a sheepskin coat for himself
he is a skilled trickster and has a lot of showmanship
he has ties to the underworld
he has knowledge on herbology
Necromancy
Can destroy undead skeletons.
He can call forth the dead from the Slavic (or greek, or roman or Christian) Underworld.
He can sense when a mortal that he know has died.
He can see/sense people's life auras.
Shadow Travel
They are able to release the spirits from the souls of the dead to the slavic Underworld.


The sidhe queens of summer and winter: he has gained a title as a sidhe lord,
He is a freestanding member of the Unseelie Accords,
He can call on the wild hunt,
His status as the child of the sidhe queens has given him a boost in his political standing,
He however has noted his powers change based on whose court he is in, as if he is in winter he use ice magic, but in summer he use fire magic, this is a lie since he can use both as he wish, he just shows restraint by being the right kind of changling.
He has also been able to use summer fire and winter ice, but don’t really bother to use them
He also have other powers, he just don’t really like to use the power of the mothers, but he has said he can snip the thread of life of others if he wants, and he has said it is a small thing.
He has control over darkness, cold, wind, light, life, flowers, winter and summer
In essence he is a child of the old gods, he has superhuman condition, and is the 2nd strongest being in the midnight society, his powers ranging in over 100 nukes going off at once range
He has said he has so fine control over his powers he can freeze your eyes to absolute zero and keep the cold limited to your eyes, then make the pressure in your eyes go up to tnt level and use your eyes blowing up to kill you, he can kill you by making a so powerful wind that it rips you apart, he can use wind to control your lungs by pushing and pulling air into them.
He has Intellectus in the fields of Muggle magic, stealing, how to escape things and torture
If you wonder his full powers from the mothers just look at the daughter of mother winter, he has all her powers, and the same level of power from mother summer

Due to potions, he has these powers: close wounds, close or open locks, talk to any animal, and being able to understand them


Forms: animal forms: Tortoise, Rooster, a wolf, a dragon, a bull or a bear

Powers Gained From Changing Form: whatever the form he is in normally has, ad to a smart mind and some magic

Foci: he has a pair of leather gloves, a ring that stores movement and memories that he can use to attack people

Magical Items: his most important ones are listed, but he has a bunch of them due to whom he is related to

Focus or Force: both

Signature Spell: force, fire wolves, dragon breath, fire magic

Where does your person get info from: he has multiple spy networks

Symbol of magic: torches

Magical Debt: some
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