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Mission Log; record on missions and other tidbits
Topic Started: Dec 17 2017, 11:22 PM (350 Views)
Ensign
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This thread is for mission report and other information. It is [semi-public] which means the information is open for players and DM but not to characters (no meta gaming).

Chapter 1:
#vsf108 (600 exp | 600 credits)
#vsf109 (900 exp | 858 credits)
#vsf110 (2100 exp | 2000 credits)
#vsf111 (1200 exp | 1200 credits)
#vsf200 (1800 exp | 1430 credits)
#vsf203 (1800 exp | 1400 credits)
#vsf207 (1500 exp | 1400 credits)
#vsf208 (2400 exp | 2400 credits)<-- exp capped
#vsf300 (1800 exp | 2000 credits)
#vsf301 (2400 exp | 2800 credits)
#vsf302 (3000 exp | 3000 credits)
#vsf307 (2250 exp | 3000 credits)
#vsf308 (1200 exp | 1000 credits)
#vsf309 (3900 exp | 3600 credits) <-- exp capped
#vsf407 (6000 exp | 4000 credits)
#vsf410 (7500 exp | 8000 credits)
#vsf501 (7500 exp | 10000 credits)
#vsf505 (9000 exp | 12000 credits)
#vsf506 (16500 exp | 22000 credits)
#vsf507 (9600 exp | 12000 credits)
#vsf508 (7500 exp | 10000 credits)
#vsf601 (22500 exp | 24000 credits)
#vsf606 (18000 exp | 24000 credits)

Shopping:
Synaptic Accelerators Mk1 (+2 STR): 1400 credits
Healing Serum Mk1 (3 units): 150 credits (all used)
Dragon Gland (wyrm) (acid): 755 credits
Starknife, tactical (called): 230 credits
Vesk overplate I: 3910 credits
Starknife, tactical (called): 230 credits
Jetpack: 3100 credits
Haste Circuit: 4625 credits (half price Armor Storm feature)
Healing Serum Mk1 (3 units): 150 credits
Synaptic Accelerators upgrade to Mk2 (+4 STR): 5100 credits
Iridishell, advance: 13100 credits
Phase Shield: 4325 credits
Synaptic Accelerators Mk1 (+2 INT): 1400 credits
Starknife, sintered (called): 12110 credits
Healing Serum Mk2 (2 units): 850 credits
Iridishell, superior : 42250 credits
Electrostatic Field, Mk1: 3000 credits
Thermal capacitor, Mk1: 3600 credits
Longsword, ultrathin: 26300 credits

Selling:
Hidden soldier armor: 46 credits
Laser rifle, azimuth: 42 credits
Vesk Overplate I: 391 credits
Starknife, tactical (called): 23 credits
Iridishell, advance: 1310 credits

Received transfer:
75 credits (from Lance)

Transfer:
75 credits (to Lance)
20000 credits (to Lance)

Total:
(127100 exp | 10486 credits)
Edited by Ensign, Mar 1 2018, 06:52 PM.
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Ensign
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Log: #vsf108
 

Client: Polar Security
Location: Certain colony, Diaspora
Mission: Investigation
Summary:
Kidnappings occurred and the team was tasked to investigate a newly arrived colony. The mission is to retrieve incriminating evidence that the kidnappings were done by some people from the new colony. Objective achieved.


Team member
 

Eyra
Trunks
Seth
Kyrszyk
Kozack Wayzee


Rewards
 

300 credits (payment) + 300 credits (log bonus)

400 exp (mission) + 200 (report bonus)

Edited by Ensign, Dec 17 2017, 11:33 PM.
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Log: #vsf109
 

Client: Entesher Electronics
Location: Absalom Station, Lower Levels
Mission: Investigation
Summary:
Another case of a missing person and a missing package. The team managed to track down the hints towards Lower Levels of the station. The person missing is found injured and the content of the package is probably used, awaiting investigation from the client. Mission ends inconclusively, a major misplan occurred with serious backlash.
additional log



Team member
 

Boris
Kyrszyk
MegaHeatSpark
Nicholas Merovingue
Zigi


Rewards
 

58 credits (profession)

400 credits (payment) + 400 credits (log bonus)

600 exp (mission) + 300 (report bonus)

Edited by Ensign, Dec 18 2017, 11:24 AM.
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Log: #vsf110
 

Client: AstinCorp
Location: Near Space, uncharted, code: [KU12RU-53TR4]
Mission: Exploration
Summary:
AstinCorp offered a job to explore a certain part of Near Space code named [KU12RU-53TR4]. The employer warned of possible raiders activity as well as illegal trespassers to the claimed area, all which are true. The crew manage to defeat both the raiders and the illegal trespassers, and also retrieved some evidence and a prisoner of said trespassers which turns out to be Dark Eldar Kabalites. The initial scan shows that there is a habitable moon of a gas giant that may contain resources, but the environment could be quite harsh. Perhaps further exploration in the future is needed. On the side note, the Space Ramen hold herself together rather well, despite being bombarded with various enemies.


Team member
 

J
Seth
Vita
Yvaine
Zigi


Rewards
 

1000 credits (payment) + 1000 credits (log bonus)

1400 exp (mission) + 700 (report bonus)

Edited by Ensign, Dec 20 2017, 12:07 PM.
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Log: #vsf111
 

Client: Automatrix
Location: [BLOCK 51], [SITE 2], [MIDNIGHT TRENCHES], Aballon
Mission: Investigation
Summary:
Automatrix sent members of the Vanguards to check one of their outpost facility. The way to the main entrance was blocked so we have to take a difficult path to get into the facility. Traps were everywhere and it is quite hard to disable or avoid them, it seems they were set by the facility's AI as deterrent to some sort of hostile creatures. The AI herself malfunctioned due to the condition and began exhibit erratic behavior. The AI has been reset and stabilized, but I'm not sure the problem is gone for good.


Team member
 

Giravaka
Vita
Trunks
Tukimin


Rewards
 

600 credits (payment) + 600 credits (log bonus)

800 exp (mission) + 400 (report bonus)

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Log: #vsf200
 

Client: Polar Security
Location: Absalom Station, Ship Wreckage
Mission: Retrieval and Elimination
Summary:
We were tasked to download some data from a pirate occupied wreckage. Due to the pirates undiscipline way, we can infiltrate easily. After we're done with the data retrieval we had to fight our way out. It was a controled situation, but there were some close calls due to one of our member indisciminate attempt to blow things with explosive.
Eventually, we manage to return with our ship with two prisoners for further questioning. Hopefully, we will be prepared for more of these pirates in the future.


Team member
 

Giravaka (strong melee combatant and a grenade specialist)
Danise (reliable close combatant)
Kyrszyk (reliable capture specialist)
Tukimin (reliable sniper)


Rewards
 

30 credits (profession)

700 credits (payment) + 700 credits (log bonus)

1200 exp (mission) + 600 (report bonus)

Edited by Ensign, Dec 25 2017, 01:49 AM.
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Log: #vsf203
 

Client: Entesher Electronics
Location: Near Space, Certain Barren Planet
Mission: Elimination
Summary:
We are tasked to eliminate Swarm infestation on a barren planet in near space. Small team, but we manage to eliminate all possible threats in the sector. Their nests also found and we proceed to destroy it.
From what we can gather, Swarm creatures usually resistant or immune to acid or caustic attacks. They also possess appendages taking appearance of a weapon and can be used like a weapon. It is as if they have their own version of technology shaped from their own bio-organic bodies.


Team member
 

Giravaka (strong close combatant)
Danise (reliable close combatant)
J (maneuver specialist)


Rewards
 

700 credits (payment) + 700 credits (log bonus)

1200 exp (mission) + 600 (report bonus)

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Ensign
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Log: #vsf207
 

Client: Entesher Electronics
Location: Near Space, [CH-34-P] Star System, [Barren Planet]
Mission: Rescue
Summary:
A pilot has been missing on the barren planet of CH-34-P System. The team is now tasked to explore a swarm infested area to retrieve this pilot, if he still alive. After eliminating several swarm scouts, we were able to locate the pilot who miraculously survived. The process of extracting him however, was difficult. We manage to escape without having to face the bulk of the swarm's forces.
It is important to note, the escalating of swarm activities needs to be dealt with swiftly before they spread further. If they get into the Pact World's main systems, it will be disastrous.


Team member
 

Giravaka (strong close combatant)
J (maneuver specialist and reliable driver)
Zed (new recruit with potential, needs to be more careful)


Rewards
 

700 credits (payment) + 700 credits (log bonus)

1000 exp (mission) + 500 (report bonus)
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Ensign
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Log: #vsf208
 

Client: Entesher Electronics
Location: Near Space, [CH-34-P] Star System, [Barren Planet]
Mission: Elimination
Summary:
Our mission sent us to the core of Swarm nest. While Knights of Golarion and Entesher enforcers deal with the bulk of Swarm forces, our team strikes to the core and eliminates the "brain" of the hive in that sector.


Team member
 

Heat (technological specialist)
Skid (skitter and skirmish)
Junk-S (lone wanderer?)
Kyrszyk (variant melee)


Rewards
 

1200 credits (payment) + 1200 credits (log bonus)

1600 exp (mission) + 800 (report bonus)
Edited by Ensign, Jan 4 2018, 05:16 PM.
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Log: #vsf300
 

Client: Polar Security
Location: Absalom Station, Diaspora
Mission: Rescue
Summary:
We are hired to rescue some personnel of a local children foundation. It seems the kidnappers demand an exorbitant amount of ransom, that Polar Security decided that hiring rescuers to be more reasonable. We manage to sneak in the criminals' territory using unorthodox method and escape with the VIP.


Team member
 

Danise
Giravaka
Kozack


Rewards
 

1000 credits (payment) + 1000 credits (log bonus)

1200 exp (mission) + 600 (report bonus)
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