- Julian Maximoff
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Human (Variant) Monk Level 8 Background : Guild Artisan Age : 18 Height : 5' 2" Weight : 70kg
- Languages
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Common (human) Draconic (human) Dwarvish (guild artisan)
Appearance  For Battlemap  Reference : Feather from Granblue Fantasy Theme Song
- Ability Scores
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Original Score : 12 15 15 8 13 8 (Variant)DEX+1 WIS+1, (HR)DEX+1 WIS+1, (ASI) DEX+1 WIS+1 STR 12 (+1) DEX 20 (+5) CON 15 (+2) INT 8 (-1) WIS 16 (+3) CHA 8 (-1)
HP 59 (8+5+5+5+5+5+5+5 Monk +2+2+2+2+2+2+2+2 CON) AC 18 (Unarmored Defense 10 + DEX + WIS)
Speed : 30ft + 15ft (Unarmored Movement)
- Proficiencies
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Armor and Weapons : Simple Weapons, Short Sword Skills : Acrobatics (m), Athletics (m), Insight (bg), Persuasion (bg), Medicine(h) Saves : Strength (m), Dexterity (m) Tools : Artisan Tools - Weaver (m), Artisan Tools - Leatherworker(bg)
- Ranks
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Max Rank - +3 Upgrade History Level 1 - Acrobatics, Athletics, Perception Level 2 - Strength Save, Dexterity Save, Perception Level 3 - Medicine, Insight, Weaver, Leatherworker Level 4 - Survival, Investigation Level 5 - Acrobatics, Athletics, Perception Level 6 - Insight, Medicine, Survival Level 7 - Str Save, Dex save, Survival Level 8 - Persuasion, Leatherworker, Investigation
Proficient (First Rank Free) Short Sword - X O O O Simple Weapons - X O O O Acrobatics - X X X O Athletics - X X X O Insight - X X X O Persuasion - X X O O Medicine - X X X O Weaver's Tools - X X O O Leatherworker's Tools - X X X O Strength Save - X X X O Dexterity Save - X X X O Not Proficient Perception - X X X O Survival - X X X O Investigation - X X O O
- Features
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Background : Guild Artisan: Advantage on Wisdom (Insight) checks.
Monk: Unarmored Defense (10 + DEX + WIS = 15) Martial Arts - 1d6 magical Ki - 8 points Unarmored Movement - 15ft Deflect Missiles - reaction(got hit by ranged weapon attack) - Reduce damage by 1d10+3(DEX)+3(Monk Lv.) Slow Fall - reaction(falling) - reduce falling damage by 5xMonkLv. Extra Attack Stunning Strike - Spend 1 Ki on hit with melee attack(Target must roll Con save or be stunned until end of next turn) Evasion - Take half damage on failed Dex save throw, Take no damage on success Dex save throw Stillness of Mind - Use action to end one effect that causes charmed or frightened Tradition - Way of the Sun Soul Radiant Sun Bolt - Gain a ranged spell attack that you can use with the Attack action. The attack has a range of 30 feet. You are proficient with it, and you add your Dexterity modifier to its attack and damage rolls. Radiant Damage. Damage die = Martial arts damage die. You can spend 1 ki point after this attack to make two additional attacks with it as a bonus action. Searing Arc Strike - After using attack action, you can use 2 ki point to cast 1st level spell burning hand as a bonus action, spend additional ki points to increase the spell level by 1, maximum amount of ki points that you can spend is equal to half of your monk level
Feats - Alert
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- Gain +5 to Initiative
- Can't be surprised while conscious
- Hidden creatures don't gain advantage on attack rolls against you
- Ability Score Improvement
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Increase one ability score of choice by 2, or two ability scores of choice by 1 Level 4 = DEX+1 WIS+1 Level 8 = DEX+2
Equipment Starting Wealth : 420gp ((150gp (starting)+60gp(Guild Artisan))x2(Influence Rating 1)) Remaining : 357gp - Leatherworker's Tool (starting) - Traveler's Clothes (starting) - Belt Pouch (starting) - Explorer's Pack (10gp) - Healer's kit (100/100 uses) (50gp) - Weaver's Tool (1gp) - [Winter]Traveler's Clothes (2gp)
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