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CHAOS Server Feedback; Master Thread for discussion
Topic Started: Mar 19 2008, 06:03 AM (1,120 Views)
dyn
Unregistered

Rictor
Mar 23 2008, 07:15 PM
Hey guys--

Spawn camping is also a sore point of mine in Chaos, especially when there are alot of players. The chumps that use this method are very weak, unskilled players at best.

My idea: (I dont know if this is possible or not)

1.Have a time limit for a stationary player (we've had this before)

2.Once time limit is reached (countdown timer?), the camper explodes and has 5 frags deducted from his score. If any collateral damage frags other players, those frags are added to the 5.

3. If the camper doesnt care about a negative score, set a limit of 3 explosions and kick the camper back to spec and disable reentry (or at least have him start at 0 again).

Ok while I'm at it, here's another idea I have.

I used to play a mod a few years ago (Weapons of Destruction--extreme at the time) that had plague grenades. Actually, there were about 5 specialy grenades but that was my fav. The plague grenade would explode and "infect" the plalyer with the plague. The player would turn green and have a few seconds to run around and infect other players by bumping into them. When time ran out he exploded and lost 1 frag from his score. The the other players would also explode. The original shooter would get credit for all frags from that began with that one shot. F'in hilarious and fun as shit!!!!

This added a new dimension to the game in which you not only had to worry bout the peeps trying to frag you but also the mf's trying to infect you, which was a higher priority. Wicked fun, very extreme.

--Rictor

Yea, can be fun, but depends on speed of the mod too. We have something similar when you get powerups and Flight kills you. I added CVAR to set the time, right now it's 30 sec.

Another thing i experimented with was getting health and armor for damage inflicted. Code to do that is commented out (inactive), but i can enable it sometime and we can test how it works.

One more thing we can do is negative health and armor regen.
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dyn
Unregistered

=RS=
Mar 24 2008, 02:31 AM
i`ve always had the style of play that is score and score again and win the game. this at the moment is great a scoring game it rewards people willing to play in its true form of attack i see poeple who were camp ing now attacking for the points which is great..........cool Dyn

I like this effect too. More events are now rewarded with higher scores, some of them were 0 previously, which was also responsible for more camping, as you said.

We can adjust things per-map, especially on space maps where camping is bigger problem.
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mordockdotcom
Member Avatar
Forum Administrator
K, I haven't been able to play too much lately, but I am digging the new settings. The new BFG is taking some getting used to, but that's no big deal. I love the ammo caps, especially for myself because it ensures that I don't spam (That MG is too precious in a pinch to waste ammo spamming). I REALLY LOVE the team power-ups... this adds a whole new VOGON-esque quality to the CHAOS server, because it allows more people to have power-ups at one time, love it, love it, love it.

I really like the new scoring, as it rewards all the different aspects of the game. That combined with the ammo limits has really cut down on spam. Is it gone? No... and that's fine, but there is definitely less of it.

My only concern is the rail bonus on the BFG... as I stated in the older thread on this topic, one of the things I like about the BFG is the heavy delay from shot to impact, that's the price you have to pay for using this "B-F-G" ;). I would prefer to have no rail attached to the BFG. I know that there are those who probably disagree with me on this topic, but that's just my opinion.

Peace out.
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ES*AllyMcBeal
Unregistered

Since we're coming up on the CTF Tourney, may I suggest you pick a point REAL SOON and freeze the settings?

Then announce the freeze, the current features, and we'll all just have to practice and play with that.

Your server, your settings, no whining. We'll deal with it. OK?
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dyn
Unregistered

Settings are same for past 3/4 days and we don't plan to change anything unless players or admins request something important to be changed.

About tournament, i usually provide extra q3 server and admins take care of tournament, suggest maps and settings.
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CROSs
Unregistered

dyn!!!!! Settings rock! I admit it took some time for me to get use to them. The game play felt slower at one point. Now there's no more spamming, which i was guilty of a little bit. I now have to choose my targets more carefully and switch weapons for different situations, it's great.

It just adds another spectrum to the game. This is a great place!
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dyn
Unregistered

Thanks man! :)

Also check VOGON CTF CHAOS TOURNAMENT SIGN-UP thread for tournament info and signups.
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dyn
Unregistered

If you need additional Ventrilo server, we can set one up, but first check this topic.
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irideck
Unregistered

dyn
Mar 27 2008, 05:45 AM
If you need additional Ventrilo server, we can set one up, but first check this topic.

Hey Dyn,

It appears as though Ventrilo might not work for Win2k users -- see http://forum.vogon.vg/index.php?showtopic=...0&#entry4484091 -- so should we set up a teamspeak server as well?

Thanks!
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dyn
Unregistered

OK with me, but w2k can run Ventrilo client as well. You need at least SP3/SP4 and latest DX. Maybe something else too, but i think that's it.
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irideck
Unregistered

I noticed the post, and I stand suitably corrected! Ventrilo works great for me...just so long as we have separate channels for separate teams, it'll be awesome.
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